SATURDAY 3RD
CINEMA 1
9.15AM - Welcome To Country & Housekeeping
9.30AM - The Musical Worldbuilding of Hollow Knight: Silksong
10.30AM - Morning Tea
11.00AM - Crafting the Perfect Mixtape
12PM - Lunch
1.00PM - Inside the Role of a Music Director
2.00PM - Afternoon Tea
2.30PM - SPEEDRUNS: 1 Concept, 5 Minutes
3.30PM - Break
3.45PM - Trash to Treasure: The Art of Musical Sound Design
4.45PM - END
APRA AMCOS mixer in Good Nature, Fed Square from 5pm
GANDEL LAB
11.00AM - Playful & Punchy: The Sound of a Cartoon FPS
12PM - Lunch
1.00PM - FMOD DEEP DIVE: Delvirium - The Method to the Madness
2.00PM - Afternoon Tea
2.30PM - How Much Does Music Cost? Launching The AGSC Games Rates Card
3.30 PM - END
SUNDAY 4TH
CINEMA 1
9.20AM - Welcome To DAY 2
9.30AM - From Vision to Soundtrack: How the Score for Housemarque’s Saros Came to Life
10.30AM - Morning Tea
11.00AM - Live Takes, Virtual Worlds: Capturing a Live Performance
12.00PM - Lunch
1.00PM - How to Speak Dev and Influence Designers
2.00PM - Afternoon Tea
2.30PM - DEMO DERBY: Real-time Game Composition Feedback
3.30PM - Break
3.45PM - Legacy of the Lamb
4.45PM - END
GANDEL LAB
11.00AM - Building a Global Career in Game Audio across Asia
12.00PM - Lunch
1.00PM - Press Play: Game Music Beyond the Screen
2.00PM - Afternoon Tea
2.30PM - FMOD DEEP DIVE: Creating Sounds from Hell in Malys
3.30 PM - END